Prosper Technologies – iOS, Android

Vital Signs Tablet

Vital Signs Tablet provides access to Vital Signs InsightCenter™ on an Android tablet device. Vital Signs InsightCenter™ provides key insights on vital economic signs that are shaping the U.S.

Hocking Hills – Mobile App – Android

Hocking Hills, Ohio App is designed as a tool for tourists to find the local State Parks, Hiking Trails, and Businesses in the area.

All local State Park Hiking Trails are G.P.S. tracked and on the map! So, by using your phones G.P.S. you can locate and view your location on the Trails. The map used in the App is a Street map. You can select “View Map” for each business and State Park to see its location. Each business is marked/drop pinned on the map with a short description. By using your phones G.P.S. you can see how to get to each business or park. No cell/data service is needed for this feature.

You can go to the categories menu to select State Parks, Lodging, Restaurants, Shopping, Attractions, Canoeing, Golf, Horseback Riding, Museums of Art, Service Stations/fuel, and Emergency Services. Businesses in each category have phone number, address, short description, and website address which can be selected.

In-App Billing on Android Market: Ready for Testing

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]Back in January we announced our plan to introduce Android Market In-app Billing this quarter. We’re pleased to let you know that we will be launching In-app Billing next week.In…

Memory Analysis for Android Applications

[This post is by Patrick Dubroy, an Android engineer who writes about programming, usability, and interaction on his personal blog. — Tim Bray]The Dalvik runtime may be garbage-collected, but that doesn’t mean you can ignore memory…

Application Stats on Android Market

[This post is by Eric Chu, Android Developer Ecosystem. —Dirk Dougherty]On the Android Market team, it’s been our goal to bring you improved ways of seeing and understanding the installation performance of your published applications. We know that …

Android 3.0 Hardware Acceleration

[This post is by Romain Guy, who likes things on your screen to move fast. —Tim Bray]One of the biggest changes we made to Android in this release is the addition of a new rendering pipeline so that applications can benefit from hardware accelerated…

Renderscript Part 2

[This post is by R. Jason Sams, an Android engineer who specializes in graphics, performance tuning, and software architecture. —Tim Bray]In Introducing Renderscript I gave a brief overview of this technology. In this post I’ll look at “compute…

Fragments For All

[This post is by Xavier Ducrohet, Android SDK Tech Lead. — Tim Bray]A few weeks ago, Dianne Hackborn wrote about the new Fragments API, a mechanism that makes it easier for applications to scale across a variety of screen sizes.How…

Heading for GDC

[This post is by Chris Pruett, who writes regularly about games here, and is obviously pretty cranked about this conference. — Tim Bray]Android will descend in force upon the Game Developers Conference in San Francisco this week; w…

Animation in Honeycomb

[This post is by Chet Haase, an Android engineer who specializes in graphics and animation, and who occasionally posts videos and articles on these topics on his CodeDependent blog at graphics-geek.blogspot.com. — Tim Bray]One of …

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